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Design and Technology

This unique subject enables pupils to become self- motivated, confident and resilient learners.

Through design and make activities, pupils will learn how to think more critically, be creative, solve problems and take risks in order to become more resourceful, innovative and enterprising individuals.

By working through ‘design and make’ challenges that cover a wide range of different contexts, pupils will explore the needs and requirements of different user groups to solve everyday problems.

Pupils will develop a critical understanding of the impact of design and technology on daily life by exploring the roles and responsibilities that designers, manufacturers and consumers play in our designed and made world.

This is a broad based subject that encourages intellectual, creative and personal development, requiring students to use their initiative and to develop problem-solving skills.

Throughout Key Stage 3, students will work on a wide range of exciting projects including; Graphics, Systems & Control, Product Design and CAD/CAM Technology. 

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Each project develops specific skills, fostering innovative thinking and creative problem solving. The projects range from experimenting with paper electronics in Year 7 to designing speaker systems in Year 9.

The department offers a wealth of opportunities to study key aspects of Design and Technology outside the classroom. We offer a range of Lunch time activities including Product Design and Engineering club. 

We participate in a number of local and national competitions including: The Design Ventura competition, The Landrover competition, STEM competitions and local Rotary club competitions.

GCSE (AQA Examination Board)

The Design and Technology GCSE is a new course that explores the roles and responsibilities of the designer and manufacturer in a fast changing technological world. Students will develop important life skills including: ingenuity, problem solving, resourcefulness and entrepreneurial skills.

This qualification has been designed to encompass every area of D&T to ensure pupils have a broad experience of working with different materials and processes, whilst learning about the wider issues that impact the design process.

We offer two different GCSE pathways:

Design and Technology (RM) – In Resistant Materials pupils design and make products 

using a range of compliant materials such as wood, metals and plastics. Pupils will be 

encouraged to incorporate new technologies within the production of their products.

Design and Technology (PD) – In Product Design pupils design and make products using a broader range of materials and technologies including ; graphic materials, compliant materials, systems and control, new technologies, modern and smart materials including textiles. 

Exam 

Written Paper (50% of total GCSE)

Non Exam Assessment  

Iterative Design Project (50% of total GCSE)

Design and Technology GCSE students will: 

  • be able to recognize and understand the needs and requirements of different users.
  • develop their capacity to think critically through focused research and evaluation. 
  • be able to develop thinking skills in order to be creative and innovative during design development tasks.
  • extend their technical knowledge and understanding of new technologies, materials and commercial processes.
  • Develop practical skills whilst making quality products.
  • explore the roles and responsibilities of designers, manufacturers and citizens to develop a greater  the designed and made world.

A Level GCE (OCR Examination Board)

Design and Technology: Product Design – H406

The Design and Technology A Level is an inspiring, rigorous and practical course which has been designed to strengthen learners’ critical thinking and problem solving skills within a creative environment enabling learners to design and make high quality products that solve real world problems. Students will consider their own and others’ needs, wants, aspirations and values.

Exams

Unit 1: Principles written Paper (25% of total A Level)

Unit 2: Problem solving written Paper (25% of total A Level) 

Non Exam Assessment  

Units 3 & 4: Iterative Design Project (50% of total A Level)

 

Benefits

Design and Technology: Product Design A Level will encourage learners to: 

  • develop the capacity to think creatively, innovatively and critically through focused research and the exploration of design opportunities arising from the needs, wants and values of users and clients 
  • be open to taking design risks, showing innovation and enterprise whilst considering their role as responsible designers and citizens 
  • develop intellectual curiosity about the design and manufacture of products and systems, and their impact on daily life and the wider world 
  • have a critical understanding of the wider influences on design and technology, including cultural, economic, environmental, historical and social factors 
  • develop a strong core theory knowledge and understanding of principles in design and technology enabling them to make informed decisions in broader contexts 
  • be able to create and analyse a design concept and use a range of skills and knowledge from other subject areas, including Mathematics and Science, to inform decisions in design and the application or development of technology 
  • gain an insight into the creative, engineering and/or manufacturing industries 
  • be able to make informed design decisions through an in-depth understanding of the management and development of taking a design through to a prototype/product

 

Miss  L Chan (Head of Design and Technology)